![]() ![]() All that changed in 2019 with the arrival of Fire Emblem: Three Houses.Īided in no small part by the mass adoption of the Nintendo Switch, Three Houses’ well-paced combat, heavy focus on relationship-building, and its weighty, emotionally resonant branching storyline made it the Fire Emblem game that even fans not sold on its traditional strategy RPG trappings felt comfortable taking on. While the game’s themselves were generally well received, it began to seem as if the franchise would never make the same big jump into the pop culture consciousness as other fantasy RPGs like Final Fantasy or even Monster Hunter. ![]() Melee) made their way to American shores.Īs could likely be expected with a niche genre like turn-based strategy, Fire Emblem’s relationship with American audiences was good but seldom great. ![]() It was the early 2000s before the series proper (in the form of Fire Emblem: The Blazing Blade) and its iconic characters (Roy and Marth cameoed two years earlier in the GameCube standout Super Smash Bros. Its migration to the States, however, took some time. With a history that stretches all the way back to 1990-and the release of Shadow Dragon and the Blade of Light on the Nintendo Famicom- Fire Emblem is a property with a seriously lengthy legacy.
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